This endpoint is designed for external integrations (Discord bots, custom tools) that need to trigger
the server connection step without using the Series dashboard. It requires a Session Attendance OpenCloud
API key to be configured in your workspace settings.
When to use this
Theadd-attendee endpoint requires a server to be connected to the session first. Normally, the in-game Attendance module
handles this automatically when the host joins the game. However, if you create or start a session after the host is
already in-game, the connection doesn’t happen automatically.
Call this endpoint to tell the in-game module to look for the host and connect the server. After calling it, wait a
few seconds, then proceed with adding attendees.
Request
Parameters
string
required
The session ID to trigger server connection for
Prerequisites
- Session must be ongoing (status =
ongoing) - Session must have a PlaceId configured
- Session must have a Host assigned
- Server must not already be connected (if already connected, returns success with current server info)
- Workspace must have a Session Attendance OpenCloud API key configured in settings
- The host must be present in a game server running the Attendance module
Response
Error Responses
Rate Limiting
This endpoint has stricter rate limiting than other attendance endpoints:- 10 requests per minute per API key

